

Each world you claimed as your own earned a bonus to aid you in battles, such as advanced training for soldiers or a hero character (Luke Skywalker, Darth Vader, Mace Windu, Count Dooku).

Galactic Conquest was a strategic mode, with players picking an era (the Galactic Civil War, Clone Wars etc.) and fighting to conquer one planet at a time. Historical Campaign took you through the then-six movies, beginning on Naboo and ending on Endor. While this was allowed for online multiplayer, Star Wars: Battlefront accommodated fantastic local two-player, and featured three different game modes for single players. The variety of classes is still decent, and caters to multiple playing styles (aggressive, stealthy etc.). It lacks some of the depth and customisation of later releases, but its fast-paced shooting and tactics keep it an exciting experience. Though it might seem a tad basic today, Star Wars: Battlefront is still a joy to play. Want to step into the shiny boots of a stormtrooper? Fancy sticking it to the Man as a grubby rebel? Always wanted to swoop over Tatooine in an X-Wing? Well, Star Wars: Battlefront had it all, and then some.

This was no 3D beat-em-up, no platformer, no racing game – this dumped you right on the front line of the series’ biggest battles and let you have at it. Star Wars: Battlefront was the game dreams were made of when it first landed in 2004.
